This cookie is set by GDPR Cookie Consent plugin. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Input events and send them to wine as whatever you define them to be, including IL-2 may only support 4 joystick buttons, you could remap any other joystick buttonsĪvailable to keyboard events using something like qjoyctl to intercept the linux that, wouldn't be the end of the world either I don't think, because although Well knowing IL-2 is *only* likely to see the first 4 buttons. What joystick buttons (physical) map to which joystick functions (in dinput), full which will run the command every 2 seconds while you sit there pushing buttonsĪnd moving axis' until you've obtained your joystick's mapping "as wine is seeing Test prog here is only a one-shot (it always returns), I find it easier to issueīash-3.2$ watch -n 2 wine. Xpad's laying on the floor with no buttons depressed, we get the expected logical 0įor all buttons - a depressed button returns a logical 1 instead. now, you see the button(s) to the right at the end (B 0 0 0. Joystick: 307 tests executed (0 marked as todo, 0 failures), 0 skipped Joystick.c:621: - Testing Direct Input Version 0x0300. Joystick.c:621: - Testing Direct Input Version 0x0500. Joystick.c:206: - Microsoft X-Box pad v2 (US). Joystick.c:621: - Testing Direct Input Version 0x0700. for example, my xpad returns this.īash-3.2$ wine. then you can query one of the namespaces to get wine's idea of what it's Usage: Z:\usr\local\wine-1.3.27\dlls\dinput\tests\dinput_ test_name Static const char *axis_names = /dlls/dinput/tests/dinput_ and you canīang on it with wine in an xterm/konsole. on the wine side, these mappings are interpreted into directx namespace.umm. (or how they've mapped things in hardware). Hardware gets mapped like this, but it's not really appropriate due to the HID design Is to say a '2 axis/4button' joystick or what-have-you. The functionality/mapping happens automaticallyĪs the device is initiated, as dictated by device entries (if present) in the inputĭriver layer if no specific device entry is found (and we're pretty sure it's reallyĪ joystick), it gets cast the 'generic' mapping for the 'basic' HID device types. Parm: map:Describes analog joysticks type/capabilities (array of charp) You poke at it with modinfo, it should return thusly įilename: /lib/modules/2.6.34/kernel/drivers/input/joystick/analog.koĭescription: Analog joystick and gamepad driver the analog module is a linux kernel module - you don't need to find it if and to be honest, I haven't given this a second thought as to the 'why' of it,īut my other meanderings with joysticks in wine means I should revisit it all. So just be aware there may be differences wrt me talking here about CLFS or Deb6. I'm not familiar with Mint (apart from PVR/HTPC distros based on that), I've been running Linux Mint and am happy with it, but I want to be able to play a good selection games on my 52" TV also. Anyone experienced this problem? My trial time is quickly running out and I have to decide whether to buy this or a copy of Win7 (or use a copy of XP I have) for my HTPC. Not sure if it was Linux or CrossOver Games problem. I need to learn the joystick too, obviously.Īfter about 5-6 flights the joystick started being really sluggish, and hardly responding at all. It's mapped for MS Flight Sim and "most" PC flight games in auto mode. The stick itself has a mapping and a preset button, and I had to play with them to get the trigger to work. None of the buttons seem to work bombs or rockets (couldn't get bombs with my wireless keyboard either, but the space bar for rockets worked - only tried a P-47D). The stick and hat work, even the rudder (twist stick), but I can only get the main fire button to work (trigger - guns). I'm relatively new to Linux - just where will I find the module? Any tips on editing it? I'm using a Thrustmaster T.Flight Stick X". Joystick module, you can change what the joystick identifies as (and whatįunctions it supports) by passing insmod parameters to the analog moduleĪt module load time using 'map(x)' arguments. On what your joystick actually identifies itself as. Rather, decides for you what your joystick functions will map to, depending Note: the game doesn't seem to let you remap the joystick functions.or In the "tips and tricks" section Don wrote:
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